#ifndef __GAMESCENE_H__
#define __GAMESCENE_H__

#include "../Generals/MTGame.h"
using namespace cocos2d;

class GameScene : public CCScene
{
public:
	GameScene(void);
	~GameScene(void);

	static CCScene *playNewGame();
	virtual bool init();

	CREATE_FUNC(GameScene);
};

#endif